Although a Sailor Moon SuperS fighting game would follow this one, as cartridge based Sailor Moon fighting games go this is the best ever released. It features more diverse and interesting backgrounds than the SuperS fighting game and plays at a more approachable pace. If there is one drawback it does not feature Sailor Saturn as a playable character. In fact, in the story mode only the inner senshi can be selected as you challenge the outer senshi later in the game. The versus mode allows play of both ranks of Senshi, again, minus Sailor Saturn. It's a nice companion to the SuperS fighting game as both of them feature many of the same mechanics and features. Between the two I've had more fun with this title. It's still not the best Sailor Moon fighting game (that honor goes to the Sailor Moon S fighting game on the 3DO) but you can't do much better on the Super Famicom.
the picture of the title screen to download the ROM image.
|More than just a fighting game, the introduction and backstory are told via brightly colored cinematics.||Hi, we're going to be standing in for Balrog, Vega, and Sagat in this fighting game.|
|Sailor Mars busts out her fire serpent attack from the manga and all Sailor Mercury can do is cover up.||Sailor Moon takes care of business on a hill overlooking Crystal Tokyo. Background graphics are very nice.|
Take me back to The Quartz Arcade!
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